Archive for December, 2011

[Video] The Eight Professions of Guild Wars 2 – Youtube Series | Alex Rediculous

Posted on December 19, 2011. Filed under: Guild Wars 2 | Tags: , , |

AlexRidiculous is back and how! He has promised to post one Guild Wars 2 profession video everyday till Christmas and starts off with the Warrior profession on his Youtube channel(note the ‘e’ not ‘i’ in the channel name). If you have never heard of him before, his videos have the best quality of all Guild [...]

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Guild Wars 2 Fan Trailers – Epic Written All Over Them

Posted on December 18, 2011. Filed under: Guild Wars 2 | Tags: , , |

Recent fan trailer made by Matt from Hunter’s Insight has such great combination of Guild Wars 2 footage perfectly mixed with the background music, watching it once is only going to whet anyone’s appetite for even more views. Check it out! Guild Wars 2 – "And So It Begins" Trailer (HD) Runtime3:27 View count3,661 This [...]

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GuildCast Episode 1 – Guild Wars 2 TV Show With Rubi and Shawn | GameBreakerTV

Posted on December 18, 2011. Filed under: Guild Wars 2 | Tags: , , |

Source: Primiere Episode of Guild Wars 2 Show – Guild Cast with Ruby and Shawn of Massively(Host Gary Gannon)

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Guild Wars 2 Mesmser Reveal: ArenaNet Interview | Now Gamer

Posted on December 17, 2011. Filed under: Guild Wars 2 | Tags: , |

Q. How challenging was it to integrate the Mesmer profession into the existing profession set? What specific challenges did you have when making sure mesmers are balanced, yet fun to play? A. Combat in Guild Wars 2 is very visual, so we had to find a way to make the conditions and mind games that [...]

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Guild Wars 2 Profession ‘Mesmer’ Skill Video Breakdown | Hunter’s Insight

Posted on December 17, 2011. Filed under: Guild Wars 2 | Tags: , |

5th Video Finally we have one of the most talked about skills. A teleportation field. It opens on the players location and requires the player to move to a second location before being available. Once that is done a player can move freely from one portal to another and back. This skill is going to [...]

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Guild Wars 2 Mesmer Has Evolved | GWOnline.net

Posted on December 17, 2011. Filed under: Guild Wars 2 | Tags: , |

250 seems to have changed the mesmer a lot. Punishment! Confusion is a condition that inflicts damage on each skill used. You can apply it using a scepter skill or the cry of frustration shatter. Backfire is a phantasm that hits target foe when using skills. The mesmer also has at least three skills that [...]

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Shattered Illusions – Mesmer | Under The Pale Tree

Posted on December 17, 2011. Filed under: ArenaNet, Guild Wars 2 | Tags: , |

The biggest thing is that Illusions are now literally illusions; in GW1, the Illusion Magic attribute line was primarily hexes (and also my favorite thing ever). Now, Illusions allow you to create Clones (weak illusions that look like the caster and share their name) and Phantasms (more powerful illusions that have their own names, carry [...]

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[ArenaNet] Link Roundup: The Mesmer – GuildWars 2 8th Profession Revealed

Posted on December 17, 2011. Filed under: ArenaNet, Guild Wars 2 | Tags: , |

After months of anticipation, this week we unveiled our eighth and final (for now) Guild Wars 2 profession, the mystifying, mind-messing mesmer. In keeping with the deceptive nature of the mesmer — a profession that is all about illusion and misdirection — we briefly placed a banner for an utterly fake profession, the minstrel, on [...]

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GWOnline Community Feature – Intreview with Rubi Bayer | GWOnline.net

Posted on December 16, 2011. Filed under: Guild Wars 2 | Tags: |

GWOnline: Thank you for taking the time to talk to us Rubi! First of all, for those who might not know who you are, can you tell us about your history in Guild Wars? Rubi Bayer: I started playing Guild Wars in March of 2007. Funnily enough, I was introduced to the game by my [...]

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ArenaNet Developer Chat Q&A on IRC | Guild Wars Insider

Posted on December 16, 2011. Filed under: Guild Wars 2 |

Will Arenanet allow and encourage development of add-ons since they have become so popular and integral in MMO’s now? We won’t be allowing people to mod the game itself directly no. We feel that this encourages people to play the game in such a way that gives them an unfair advatage over those who don’t [...]

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ArenaNet Developer Chat Q&A on Reddit AMA | Guild Wars Insider

Posted on December 16, 2011. Filed under: ArenaNet, Guild Wars 2 | Tags: , |

Why no interrupts? Where’s the Diversion (out of place, maybe, but still), the real Cry of Frustration, Psychic Instability, etc. I’m so sad now. I WANT D-SHOT! Loved Guild Wars, can’t wait for Guild Wars 2. Consider Interrupts! Here are the ways to interrupt: Stun, Knockdown, Launch, Knockback, Daze. Interrupts as just interrupts were just [...]

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Cloaks of Illusion: Mesmers in Guild Wars 2 | Are You Hunting Something

Posted on December 15, 2011. Filed under: Guild Wars 2 | Tags: , |

Moving on to Mesmer specifics. From the skill videos and descriptions of Illusion magic, it looks like Mesmers will quite often have mirror images of themselves running around and fighting for them, and in the instance of the Mind Wrack skill – blowing the mirrors up to deal damage (in a similar style to Necromancer [...]

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Guild Wars 2 8th Profession – The Mesmer: Not (Quite) As Predicted | Guild Mag

Posted on December 15, 2011. Filed under: Guild Wars 2 | Tags: , |

Another surprise is in the mantra mechanic. A lot of speculation focussed on how mantras or fast casting could be reincorporated into GW2 mechanics, but most of them concentrated on something that was more along the lines of a class special mechanic, possibly a bit like elementalist attunements but… different. Instead, we have skills that [...]

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[ArenaNet] Guild Wars 2 8th Profession Unveiled – Mesmer | GuildWars2.com

Posted on December 15, 2011. Filed under: Guild Wars 2 | Tags: , |

Illusions—Mesmers create illusions—mind tricks that manifest themselves physically. Most illusions are directed at a specific target, but anyone can see and attack them. They can only exist for as long as that target is alive and can only be dispelled by attacking the illusion itself. A mesmer can maintain up to three illusions at a [...]

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